<?xml version="1.0" encoding="big5"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="win32mine"
	ProjectGUID="{0699C735-BEC9-436B-81F7-66E7A733A625}"
	RootNamespace="win32mine"
	Keyword="MFCProj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			UseOfMFC="2"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="false"
				ValidateParameters="false"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1028"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="2"
				GenerateDebugInformation="true"
				SubSystem="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
				UseFAT32Workaround="true"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			UseOfMFC="2"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="false"
				ValidateParameters="false"
			/>
			<Tool
				Name="VCCLCompilerTool"
				PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG"
				MinimalRebuild="false"
				RuntimeLibrary="2"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1028"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="1"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
				UseFAT32Workaround="true"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="原始程式檔"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<File
				RelativePath=".\ActionHandler.obj"
				>
			</File>
			<File
				RelativePath=".\GraphicOutput.obj"
				>
			</File>
			<File
				RelativePath=".\main.cpp"
				>
			</File>
			<File
				RelativePath=".\UIClasses\MainFrm.obj"
				>
			</File>
			<File
				RelativePath=".\MineSweeper.cpp"
				>
			</File>
			<File
				RelativePath=".\stdafx.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\UIClasses\win32mine.obj"
				>
			</File>
			<File
				RelativePath=".\UIClasses\win32mineDoc.obj"
				>
			</File>
			<File
				RelativePath=".\UIClasses\win32mineView.obj"
				>
			</File>
		</Filter>
		<Filter
			Name="標頭檔"
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
			<File
				RelativePath=".\UIClasses\aboutDlg.h"
				>
			</File>
			<File
				RelativePath=".\ActionHandler.h"
				>
			</File>
			<File
				RelativePath=".\GraphicOutput.h"
				>
			</File>
			<File
				RelativePath=".\main.h"
				>
			</File>
			<File
				RelativePath=".\UIClasses\MainFrm.h"
				>
			</File>
			<File
				RelativePath=".\MineSweeper.h"
				>
			</File>
			<File
				RelativePath=".\UIClasses\Resource.h"
				>
			</File>
			<File
				RelativePath=".\stdafx.h"
				>
			</File>
			<File
				RelativePath=".\UIClasses\win32mine.h"
				>
			</File>
			<File
				RelativePath=".\UIClasses\win32mineDoc.h"
				>
			</File>
			<File
				RelativePath=".\UIClasses\win32mineView.h"
				>
			</File>
		</Filter>
		<Filter
			Name="資源檔"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
			>
			<File
				RelativePath=".\res\0.bmp"
				>
			</File>
			<File
				RelativePath=".\res\1.bmp"
				>
			</File>
			<File
				RelativePath=".\res\2.bmp"
				>
			</File>
			<File
				RelativePath=".\res\3.bmp"
				>
			</File>
			<File
				RelativePath=".\res\4.bmp"
				>
			</File>
			<File
				RelativePath=".\res\5.bmp"
				>
			</File>
			<File
				RelativePath=".\res\6.bmp"
				>
			</File>
			<File
				RelativePath=".\res\7.bmp"
				>
			</File>
			<File
				RelativePath=".\res\8.bmp"
				>
			</File>
			<File
				RelativePath=".\res\888.bmp"
				>
			</File>
			<File
				RelativePath=".\res\9.bmp"
				>
			</File>
			<File
				RelativePath=".\res\blastedmine.bmp"
				>
			</File>
			<File
				RelativePath=".\res\cell.bmp"
				>
			</File>
			<File
				RelativePath=".\res\flag.bmp"
				>
			</File>
			<File
				RelativePath=".\res\frawn.bmp"
				>
			</File>
			<File
				RelativePath=".\res\frawn0.bmp"
				>
			</File>
			<File
				RelativePath=".\res\frawn1.bmp"
				>
			</File>
			<File
				RelativePath=".\res\mine.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc0.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc1.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc2.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc3.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc4.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc5.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc6.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc7.bmp"
				>
			</File>
			<File
				RelativePath=".\res\oc8.bmp"
				>
			</File>
			<File
				RelativePath=".\res\qmark.bmp"
				>
			</File>
			<File
				RelativePath=".\res\smile.bmp"
				>
			</File>
			<File
				RelativePath=".\res\smile0.bmp"
				>
			</File>
			<File
				RelativePath=".\res\smile1.bmp"
				>
			</File>
			<File
				RelativePath=".\res\Toolbar.bmp"
				>
			</File>
			<File
				RelativePath=".\res\win32mine.ico"
				>
			</File>
			<File
				RelativePath=".\UIClasses\win32mine.rc"
				>
			</File>
			<File
				RelativePath=".\res\win32mine.rc2"
				>
			</File>
			<File
				RelativePath=".\res\win32mineDoc.ico"
				>
			</File>
		</Filter>
	</Files>
	<Globals>
		<Global
			Name="RESOURCE_FILE"
			Value="win32mine.rc"
		/>
	</Globals>
</VisualStudioProject>
